Post by Chargerman123 on Jan 14, 2012 20:26:15 GMT -5
Guild Name:Sword of the Divine
Guild Purpose:To defend the innocent and hold back the evil hoards spawned upon us.
Guild Type:(Mercenary,Viking)Crusader
How does your Guild plan to make profit:Things dropped by monsters, Occasional job paid to do(i.e. guard a person ad they make a journey.)
Guild Lore: (How it started)Dragas was a well trained soldier, never falling to the many monsters of the night. He knew they were there and knew they could kill him. As he traveled back to Bristol Bay one night he noticed there were monsters steadily inching toward the walls of the city. He attacked them. Once they were all dead he knew there would need to be a force to hold back this ugly creatures head. He then formed the Sword of the Divine when a warrior from each of the nine came to help him during the battle, to fight the twisted, evil force.
Guild Ranks:
Divine Hunters:These are the newest of the recruits, they barely know which end of a sword to hold. They must fight in large groups to survive. They are assigned to a group by a Divine Hero. They fight in groups of 4-5
Holy Warriors: These are the men who hunt in small groups. They do most of the foraging and selling of goods to pay for the expenes. They are more capable than the group hunters and hunt in groups of 2-3
Lone Sword:Highly capable warriors who can survive by themselves. They can and probably will fight alone but can order Divine Hunters to follow them. They travel in groups of 1, or larger groups of 5-6
Divine Commanders: These are the tactians and leaders of the Swords
Hero of the Divine: Leader of the Knight this is the most powerful of the ranks. Each Hero of the Divine must pick 2 advisors, and once a Hero steps down his advisors must also. After he steps down(not being sexist) the Divine Commanders must vote on a new leader. The Hero of the Divine can call all of his forces to follow him into battle and is the most accomplished warrior in the guild
Faction Rules:
1.No killing other members!!!
2. No stealing... at all
3. You must kill all monsters you see in your path
4. Bring any loot to the loot chests to be sold if faction relatedly gained
5. Disobeying higher ranked soldiers (Divine Hunters don't have to listen to Holy Warriors) or rules, with a fair trial, means immediate kick from the guild
6. Faction open to anyone, but you will be tested upon arrival
7. Protect the innocent at any cost!!!
Read more: minecraftskyrim.proboards.com/index.cgi?board=create&action=display&thread=256#ixzz1jUApDwsn
Guild Purpose:To defend the innocent and hold back the evil hoards spawned upon us.
Guild Type:(Mercenary,Viking)Crusader
How does your Guild plan to make profit:Things dropped by monsters, Occasional job paid to do(i.e. guard a person ad they make a journey.)
Guild Lore: (How it started)Dragas was a well trained soldier, never falling to the many monsters of the night. He knew they were there and knew they could kill him. As he traveled back to Bristol Bay one night he noticed there were monsters steadily inching toward the walls of the city. He attacked them. Once they were all dead he knew there would need to be a force to hold back this ugly creatures head. He then formed the Sword of the Divine when a warrior from each of the nine came to help him during the battle, to fight the twisted, evil force.
Guild Ranks:
Divine Hunters:These are the newest of the recruits, they barely know which end of a sword to hold. They must fight in large groups to survive. They are assigned to a group by a Divine Hero. They fight in groups of 4-5
Holy Warriors: These are the men who hunt in small groups. They do most of the foraging and selling of goods to pay for the expenes. They are more capable than the group hunters and hunt in groups of 2-3
Lone Sword:Highly capable warriors who can survive by themselves. They can and probably will fight alone but can order Divine Hunters to follow them. They travel in groups of 1, or larger groups of 5-6
Divine Commanders: These are the tactians and leaders of the Swords
Hero of the Divine: Leader of the Knight this is the most powerful of the ranks. Each Hero of the Divine must pick 2 advisors, and once a Hero steps down his advisors must also. After he steps down(not being sexist) the Divine Commanders must vote on a new leader. The Hero of the Divine can call all of his forces to follow him into battle and is the most accomplished warrior in the guild
Faction Rules:
1.No killing other members!!!
2. No stealing... at all
3. You must kill all monsters you see in your path
4. Bring any loot to the loot chests to be sold if faction relatedly gained
5. Disobeying higher ranked soldiers (Divine Hunters don't have to listen to Holy Warriors) or rules, with a fair trial, means immediate kick from the guild
6. Faction open to anyone, but you will be tested upon arrival
7. Protect the innocent at any cost!!!
Read more: minecraftskyrim.proboards.com/index.cgi?board=create&action=display&thread=256#ixzz1jUApDwsn